Random Dev notes

This page contains the notes and ideas to be tested in order to make the game better and solve bugs.

To test :

 * Rail gun : Trying adding a "flat" particle effect on destruction that match the "rail gun" sprite.
 * Rail gun : Trying the white glow sprite
 * Explosive Mines : Testing the environment concept - processing
 * Explosive Mines : Testing the gun concept
 * Mass gun : Finalizing Mass gun visual - processing
 * Level : Make cycling block move

To dig :

 * Parry synchronization : Explore influence from rhythm game
 * "Homage" weapon : old school type weapon (daryus, ikaruga; etc)
 * "Marqueur" type weapon : mark 5 times and boom.
 * "Parasite" type weapon : once hit, the parasite messes with control
 * Steve : new type of versus "KOF" style : 3 on 3 (both player select 3 ships)
 * 2 player vs 2 player ?