V0.5 patch note

Done end of January 2015

Summary : This month started slowly but was full of surprises ! A fun new coop versus mode, Bug buff on the BFTM and a new hitstun system that greatly improve gameplay and strategies ! Lava level received quality life change and new elements of interaction. The bubble shield is great and appreciated by all. The new tetris level is taking a great shape.

Astero level v0.5 :

 * 100% - Adjusting shield refresh from 4 to 3 seconds.
 * 100% - Adding small sound effect when shield activated
 * 100% - Annoying droid destroys itself when going off screen
 * 100% - No other modification yet

Mines field level v0.5 :
 * 100% -  Adjusting mines positioning for better fairness
 * 100% -  Updating the Machine gun with last buff
 * NO LUCK - Trying to get rid of the visual bug on the missiles
 * 100% -  Getting rid of the number of missiles limitation
 * 100% - Putting the tech wall on the long side

Laval level v0.5 :

 * 100% - Upping the HP for the magmaroids from 1 to 2 HP
 * BUG : Making the laser collide with each other
 * DISABLED : instant shield (broken without energy bar)
 * 100% - Adding bubble shield instead
 * 100% - Adding a new asteroid to push around
 * 100% - Redesign bullet pattern for boss
 * 100% - Green bar for both players and less bright
 * NEW - A moon can be pushed around by players and destroyed
 * NEW - The boss can now be seen coming before activation

Tetris level v0.5 :

 * 100% - Stabilizing the block behavior, physics and durability
 * NOT YET: Trying to contain the blocks cleanly ( letting them fall on the side ? )
 * 100% - Mass gun + Laser beam
 * 100% - Green bar for both players and less bright

COOP VERSUS LEVEL v0.5 :

 * 100% - Setting it on the asteroid level
 * 100% - Creating the 3rd and 4th player, ship, controls
 * 100% - Testing the 4 controller at once
 * 100% - Adding the health bar for new players
 * 50% - Check the ending game condition - right now one death end the match, will try to required both players before restart
 * 100% - No collision on player ship overlapping
 * 100% - No damage on shield collision
 * 100% - No damage on allied weapons
 * KIT BUG - Changing color bar - Low bars are out of reach

100% - New 2V2 Versus mode

 * 100% : Creating a 2 versus 2 players mode with 4 controllers


 * 100% : The shield destroys allies no more

100% - New Shield test

 * 100% - BUG CORRECTED - Holding down the key gets rid of the reload time
 * 100% - Duration is set to 1 sec
 * 100% - Testing led to a 3 seconds reload time

100% - New "Tetris" Level
Level is playable. Really fun ! Will need some polish and balance.

100% - New HIT-STUN in testing
First live test of the hit-stun features successful ! It really change the gameplay for the better.

EVOLUTION and Balance change

 * For ease of use the players have one life and fight in one round
 * BFTM - BIG BUFF ! The new missile travels faster and can now be fired 2 at a time !
 * The shield was way to useful against the BFTM and it became boring and useless...
 * This new version is more reactive and offer more strategies against the shield